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ZIM Kids - Spells for Code - Tutorials, Code Camp, Workshop, School, Lessons - Pragma, Dr Abstract's daughter sits crosslegged with hands up in a meditative pose.  She is smiling as she tells you the words next to her.
  • Here are spells to make objects and command them!
  • Most Parameters are optional but need to be in order
  • or use ZIM DUO {parameter:value, parameter:value}
  • then the order does not matter. Click EXPAND for examples!
  • Welcome, APPRENTIS. One day, all spells will make sense.
FRAME DISPLAY METHODS CONTROLS CODE WRAP META HELPER
ZIM FRAME
EXPAND Frame(scaling, width, height, color, outerColor, ready, assets, path, progress, ticker, rollover, touch, scrollTop, align, valign, canvasID, rollPerSecond, delay, canvasCheck, gpu, gpuObj, nextFrame, nextStage, allowDefault, loadFailObj, sensors, retina, mouseMoveOutside, captureMouse, shim, maxConnections, maxNum, singleTouch) EXPAND Pic(file, width, height, noCors, style, group, inherit) EXPAND Aud(file, volume, loop, loopCount, pan, offset, delay, interrupt, maxNum, style, group, inherit) EXPAND Vid(file, width, height, volume, loop, align, valign, type, style, group, inherit) EXPAND SVG(svg, width, height, bitmap, splitTypes, geometric, showControls, interactive, style, group, inherit) EXPAND Speech() EXPAND Fonts - loaded into Frame() EXPAND Keys - keyboard methods and events EXPAND Cursors - custom cursors EXPAND Tilt - device motion and orientation events EXPAND PermissionAsk(callback, permissionType, color, backgroundColor, style, group, inherit) EXPAND Colors - red, salmon, orange, green, pink, blue, brown, yellow, purple, interstellar, black, darker, licorice, dark, charcoal, grey, gray, granite, tin, pewter, silver, fog, mist, light, moon, lighter, white, faint, clear EXPAND Constants - FIT, FILL, FULL, LEFT, RIGHT, CENTER, MIDDLE, START, END, TOP, BOTTOM, OVER, UNDER, HORIZONTAL, VERTICAL, BOTH, RANDOM, RADIAL, UP, DOWN, NEXT, PREV, AUTO, DEFAULT, ALL, NONE, AVE, GET, POST, LOCALSTORAGE, SOCKET, TO, FROM, BOTH, SINE, SQUARE, TRIANGLE, SAW, ZAP, IGNORE EXPAND Globals - F, S, W, H, M
ZIM DISPLAY
-------------- BASE DISPLAY EXPAND Stage(canvasID, touch, singleTouch) EXPAND StageGL(canvasID, options, touch, singleTouch) EXPAND Container(a, b, c, d, style, group, inherit) EXPAND Shape(a, b, c, d, graphics, optimize, style, group, inherit) EXPAND Bitmap(image, width, height, left, top, scale, style, group, inherit) EXPAND SlicedBitmap(width, height, obj, slices, types, gap, scale, style, group, inherit) EXPAND Sprite(image, cols, rows, count, offsetX, offsetY, spacingX, spacingY, width, height, animations, json, id, globalControl, spriteSheet, label, frame, style, group, inherit) EXPAND MovieClip(mode, startPosition, loop, labels, style, group, inherit) EXPAND SVGContainer(svg, splitTypes, geometric, showControls, interactive, style, group, inherit) EXPAND Tag(width, height, id, frame, backgroundColor, padding, paddingH, paddingV, expand, style, group, inherit) -------------- SHADERS EXPAND Shader(width, height, fragment, uniforms, vertex, dynamic, preCall, postCall, rate, version, canvas, vertexPosition, strip, log, style, group, inherit) EXPAND ShaderOverlay(width, height, fragment, uniforms, vertex, dynamic, preCall, postCall, rate, version, canvas, vertexPosition, strip, log, style, group, inherit) EXPAND makeShader(DS, width, height, fragment, uniforms, vertex, dynamic, preCall, postCall, rate, version, canvas, vertexPosition, strip, log, tether) EXPAND Uniforms(obj) -------------- ZIM SHAPES EXPAND CustomShape(x, y, w, h) EXPAND Circle(radius, color, borderColor, borderWidth, dashed, percent, percentClose, percentArc, strokeObj, style, group, inherit) EXPAND Rectangle(width, height, color, borderColor, borderWidth, corner, dashed, strokeObj, scaleDimensions, style, group, inherit) EXPAND Triangle(a, b, c, color, borderColor, borderWidth, corner, center, adjust, dashed, strokeObj, style, group, inherit) EXPAND Poly(radius, sides, pointSize, color, borderColor, borderWidth, dashed, strokeObj, flat, style, group, inherit) EXPAND Line(length, thickness, color, startHead, endHead, dashed, strokeObj, lineType, lineOrientation, curveH, curveV, points, startLength, endLength, style, group, inherit) EXPAND Squiggle(color, thickness, points, length, controlLength, controlType, lockControlType, showControls, lockControls, handleSize, allowToggle, move, dashed, onTop, circleColor, circleBorderColor, stickColor, stickThickness, selectColor, selectPoints, editPoints, interactive, strokeObj, style, group, inherit) EXPAND Blob(color, borderColor, borderWidth, points, radius, controlLength, controlType, lockControlType, showControls, lockControls, handleSize, allowToggle, move, dashed, onTop, circleColor, circleBorderColor, stickColor, stickThickness, selectColor, selectPoints, editPoints, interactive, strokeObj, style, group, inherit) EXPAND Flare(color, borderColor, borderWidth, crossAngle, thickness, thicknessA, thicknessB, pin, startX, startY, lengths, angles, anglesA, anglesB, anglesEnd, cross, crossColors, close, dashed, strokeObj, spineColor, spineBorderWidth, spineBorderColor, spineDashed, spineStrokeObj, closeColor, closeBorderWidth, closeBorderColor, closeDashed, closeStrokeObj, style, group, inherit) EXPAND MultiFlare(flares, pins, angles, endToEnd, style, group, inherit) EXPAND FlareBox(width, height, color, borderColor, borderWidth, flares, corners, pins, style, group, inherit) -------------- COMPONENTS EXPAND Label(text, size, font, color, rollColor, shadowColor, shadowBlur, align, valign, bold, italic, variant, lineWidth, lineHeight, backing, outlineColor, outlineWidth, backgroundColor, backgroundBorderColor, backgroundBorderWidth, corner, backgroundDashed, padding, paddingH, paddingV, shiftH, shiftV, rollPersist, labelWidth, labelHeight, maxSize, splitWords, style, group, inherit) EXPAND LabelOnPath(label, path, percentAngle, percents, showPath, allowToggle, interactive, onTop, rtl, style, group, inherit) EXPAND LabelOnArc(label, size, font, color, radius, flip, spacing, letterSpacing, angles, showCircle, arcColor, arcBorderColor, arcBorderWidth, radiusSpread, rtl, style, group, inherit) EXPAND LabelLetters(label, align, valign, letterSpacing, letterSpacings, lineSpacing, lineSpacings, lineHeight, lineAlign, lineValign, cache, rtl, lineWidth, style, group, inherit) EXPAND LabelWords(label, width, size, font, color, backgroundColor, itemCache, itemRegX, itemRegY, spacingH, spacingV, wrapperType, align, valign, alignInner, valignInner, flip, reverse, bottomFull, colSize, rowSize, height, minSpreadNum, minStretchNum, percentVoidH, offsetVoidH, percentVoidV, offsetVoidV, minStretchFirst, style, group, inherit) EXPAND Emoji(code, size, monochrome, italic, backgroundColor, backgroundBorderColor, backgroundBorderWidth, corner, backing, padding, paddingH, paddingV, shiftH, shiftV, style, group, inherit) EXPAND Button(width, height, label, backgroundColor, rollBackgroundColor, downBackgroundColor, color, rollColor, downColor, borderColor, borderWidth, rollBorderColor, downBorderColor, backing, rollBacking, downBacking, icon, rollIcon, downIcon, corner, dashed, shadowColor, shadowBlur, gradient, gloss, align, valign, indent, indentH, indentV, hitPadding, autoPadding, autoPaddingH, autoPaddingV, rollPersist, toggle, toggleBackgroundColor, rollToggleBackgroundColor, downToggleBackgroundColor, toggleColor, rollToggleColor, downToggleColor, toggleBacking, rollToggleBacking, downToggleBacking, toggleIcon, rollToggleIcon, downToggleIcon, toggleEvent, wait, waitTime, waitBackgroundColor, rollWaitBackgroundColor, downWaitBackgroundColor, waitColor, rollWaitColor, downWaitColor, waitBacking, rollWaitBacking, downWaitBacking, waitIcon, rollWaitIcon, downWaitIcon, waitModal, waitEnabled, style, group, inherit) EXPAND CheckBox(size, label, startChecked, color, backgroundColor, borderColor, borderWidth, corner, margin, indicatorType, indicatorColor, tap, rtl, style, group, inherit) EXPAND RadioButtons(size, buttons, vertical, color, backgroundColor, spacing, margin, always, indicatorColor, index, rtl, selectedIndex, style, group, inherit) EXPAND Toggle(width, height, label, startToggled, backgroundColor, margin, indicatorType, indicatorColor, tap, toggleBackgroundColor, color, borderColor, borderWidth, corner, indicatorCorner, shadowColor, shadowBlur, time, labelLeft, style, group, inherit) EXPAND Tip(text, tipAlign, tipValign, margin, marginH, marginV, outside, target, delay, time, mouseClose, size, font, color, rollColor, shadowColor, shadowBlur, align, valign, lineWidth, lineHeight, backing, outlineColor, outlineWidth, backgroundColor, backgroundBorderColor, backgroundBorderWidth, corner, backgroundDashed, padding, paddingH, paddingV, shiftH, shiftV, rollPersist, labelWidth, labelHeight, maxSize, bold, italic, variant, splitWords, style, group, inherit) EXPAND Pane(content, backgroundColor, color, width, height, draggable, resets, modal, corner, backdropColor, shadowColor, shadowBlur, center, displayClose, backdropClose, backing, fadeTime, container, titleBar, titleBarColor, titleBarBackgroundColor, titleBarHeight, close, closeColor, autoPadding, autoPaddingH, autoPaddingV, keyboardAccess, style, group, inherit) EXPAND Panel(width, height, content, titleBar, titleBarColor, titleBarBackgroundColor, titleBarHeight, backgroundColor, borderColor, borderWidth, corner, close, closeColor, next, nextColor, extraButton, collapse, collapseColor, collapsed, align, shadowColor, shadowBlur, draggable, boundary, style, group, inherit) EXPAND Window(width, height, content, backgroundColor, borderColor, borderWidth, padding, corner, swipe, scrollBarActive, scrollBarDrag, scrollBarColor, scrollBarAlpha, scrollBarFade, scrollBarH, scrollBarV, slide, slideFactor, slideSnap, slideSnapDamp, interactive, shadowColor, shadowBlur, paddingH, paddingV, scrollWheel, damp, titleBar, titleBarColor, titleBarBackgroundColor, titleBarHeight, draggable, boundary, onTop, close, closeColor, cancelCurrentDrag, fullSize, fullSizeColor, resizeHandle, collapse, collapseColor, collapsed, optimize, resizeBoundary, resizeVisible, continuous, style, group, inherit) EXPAND Page(width, height, color, color2, angle, corner, pattern, scalePattern, cache, style, group, inherit) EXPAND Central(width, height, style, group, inherit) EXPAND Layer(width, height, titleBar, titleBarContainer, backgroundColor, rollBackgroundColor, selectedBackgroundColor, selectedRollBackgroundColor, color, rollColor, selectedColor, selectedRollColor, borderWidth, borderColor, dashed, transformObject, titleBarWidth, titleBarHeight, titleBarX, titleBarY, titleBarDraggable, close, closeColor, closeBackgroundColor, closeIndicatorColor, anchor, onTop, style, group, inherit) EXPAND Waiter(container, speed, foregroundColor, backgroundColor, corner, shadowColor, shadowBlur, fadeTime, style, group, inherit) EXPAND ProgressBar(barType, foregroundColor, backgroundColor, borderColor, borderWidth, padding, label, color, labelPosition, percentage, corner, shadowColor, shadowBlur, backing, delay, fastClose, container, autoHide, width, style, group, inherit) EXPAND Indicator(width, height, num, foregroundColor, backgroundColor, borderColor, borderWidth, backdropColor, corner, indicatorType, selectedIndicatorType, fill, scale, lightScale, interactive, shadowColor, shadowBlur, index, backgroundAlpha, selectedIndex, style, group, inherit) EXPAND TextInput(width, height, placeholder, text, size, font, color, backgroundColor, borderColor, borderWidth, maxLength, password, selectionColor, selectionAlpha, cursorColor, cursorSpeed, shadowColor, shadowBlur, align, corner, padding, paddingH, paddingV, shiftH, shiftV, scrollBarActive, scrollBarDrag, scrollBarColor, scrollBarAlpha, scrollBarFade, scrollBarH, scrollBarV, readOnly, inputType, rtl, uppercase, placeholderInstant, keyboardShift, style, group, inherit) EXPAND List(width, height, list, viewNum, vertical, currentSelected, align, valign, labelAlign, labelValign, labelIndent, labelIndentH, labelIndentV, indent, spacing, backgroundColor, rollBackgroundColor, downBackgroundColor, selectedBackgroundColor, selectedRollBackgroundColor, backdropColor, color, rollColor, downColor, selectedColor, selectedRollColor, borderColor, borderWidth, padding, corner, swipe, scrollBarActive, scrollBarDrag, scrollBarColor, scrollBarAlpha, scrollBarFade, scrollBarH, scrollBarV, scrollBarOverlay, slide, slideFactor, slideSnap, slideSnapDamp, shadowColor, shadowBlur, paddingH, paddingV, scrollWheel, damp, titleBar, titleBarColor, titleBarBackgroundColor, titleBarHeight, draggable, boundary, onTop, close, closeColor, collapse, collapseColor, collapsed, excludeCustomTap, organizer, checkBox, pulldown, clone, cancelCurrentDrag, index, noScale, pulldownToggle, optimize, keyEnabled, resizeHandle, resizeBoundary, resizeVisible, continuous, closeOthers, drop, dropTargets, dropSelf, dropCopy, dropColor, dropThickness, dropScrollSpeed, dropReticleAlpha, dropHitTest, dropFull, dropSnap, dropEnd, dropScale, dropWidth, dropHeight, selectedIndex, style, group, inherit) EXPAND Stepper(list, width, backgroundColor, borderColor, borderWidth, label, color, vertical, arrows, corner, shadowColor, shadowBlur, continuous, display, press, hold, holdDelay, holdSpeed, draggable, dragSensitivity, dragRange, stepperType, min, max, step, step2, arrows2, arrows2Scale, keyEnabled, keyArrows, rightForward, downForward, index, value, arrowColor, arrowScale, selectedIndex, currentValue, style, group, inherit) EXPAND Slider(min, max, step, button, barLength, barWidth, barColor, vertical, useTicks, tickColor, tickStep, semiTicks, tickScale, semiTickScale, accentSize, accentOffset, accentColor, accentBackgroundColor, accentDifference, sound, inside, keyArrows, keyArrowsStep, keyArrowsH, keyArrowsV, damp, value, expand, expandVertical, expandBar, expandBarVertical, useLabels, labelMargin, labelColor, range, rangeColor, rangeWidth, rangeMin, rangeMax, rangeAve, addZero, currentValue, style, group, inherit) EXPAND Selector(tile, borderColor, borderWidth, backgroundColor, corner, dashed, paddingH, paddingV, speed, diagonal, dim, multi, keyArrows, behind, resizeScale, index, liveIndex, selectedIndex, style, group, inherit); EXPAND Slicer(obj, objScale, slices, types, titleBar, remember, upload, selection, multiple, proportion, resize, style, group, inherit); EXPAND SlicerTypes(slicer, titleBar, sliceType, style, group, inherit); EXPAND Dial(min, max, step, width, backgroundColor, indicatorColor, indicatorScale, indicatorType, useTicks, innerTicks, tickColor, tickStep, semiTicks, tickScale, semiTickScale, innerCircle, innerScale, innerColor, inner2Color, accentSize, accentOffset, accentColor, accentBackgroundColor, accentDifference, sound, linear, gap, limit, keyArrows, keyArrowsStep, keyArrowsH, keyArrowsV, continuous, continuousMin, continuousMax, damp, value, useLabels, labelMargin, addZero, currentValue, style, group, inherit); EXPAND Tabs(width, height, tabs, backgroundColor, rollBackgroundColor, downBackgroundColor, selectedBackgroundColor, selectedRollBackgroundColor, color, rollColor, downColor, selectedColor, selectedRollColor, vertical, spacing, currentEnabled, currentSelected, corner, base, keyEnabled, gradient, gloss, backing, rollBacking, wait, waitTime, waitBackgroundColor, rollWaitBackgroundColor, waitColor, rollWaitColor, waitModal, waitEnabled, backdropColor, align, valign, labelAlign, labelValign, labelIndent, labelIndentH, labelIndentV, indent, useTap, excludeCustomTap, index, styleLabels, keyWrap, selectedIndex, style, group, inherit) EXPAND Pad(width, cols, rows, keys, backgroundColor, rollBackgroundColor, downBackgroundColor, selectedBackgroundColor, selectedRollBackgroundColor, color, rollColor, downColor, selectedColor, selectedRollColor, spacing, currentEnabled, currentSelected, corner, labelColor, gradient, gloss, backing, rollBacking, wait, waitTime, waitBackgroundColor, rollWaitBackgroundColor, waitColor, rollWaitColor, waitModal, waitEnabled, index, selectedIndex, style, group, inherit) EXPAND NumPad(advanced, titleBar, titleBarColor, titleBarBackgroundColor, titleBarHeight, backgroundColor, borderColor, borderWidth, corner, numberCorner, close, closeColor, collapse, collapseColor, collapsed, align, shadowColor, shadowBlur, draggable, boundary, style, group, inherit) EXPAND DPad(axis, width, backgroundColor, borderWidth, borderColor, indicatorColor, indicatorPressColor, indicatorScale, indicatorRadius, innerCircle, innerScale, activeRadius, clamp, logo, style, group, inherit) EXPAND Radial(labels, size, font, height, coreRadius, coreColor, startAngle, totalAngle, angles, flip, shiftV, icons, rollIcons, rotateIcons, iconsShiftVertical, backgroundColor, rollBackgroundColor, selectedBackgroundColor, selectedRollBackgroundColor, backdropColor, color, rollColor, selectedColor, selectedRollColor, borderColor, borderWidth, gradient, gap, gapAsAngle, spacing, spacingInner, spacingOuter, currentEnabled, currentSelected, index, selectedIndex, style, group, inherit) EXPAND RadialMenu(menu, size, font, height, coreRadius, coreColor, title, titleIcon, startAngle, totalAngle, flip, shiftRadial, rotateIcons, iconsShiftRadial, backgroundColor, rollBackgroundColor, selectedBackgroundColor, selectedRollBackgroundColor, backdropColor, color, rollColor, selectedColor, selectedRollColor, borderColor, borderWidth, gradient, gap, gapAsAngle, spacing, spacingInner, spacingOuter, currentEnabled, currentSelected, open, under, style, group, inherit) EXPAND ColorPicker(width, colors, cols, spacing, greyPicker, alphaPicker, startBackgroundColor, draggable, shadowColor, shadowBlur, buttonBar, circles, indicator, backgroundColor, keyArrows, container, index, selectedColor, dropperTarget, spectrumCollapse, spectrumMode, spectrumClose, spectrumOk, spectrumTitle, tolerancePicker, collapsed, selectedIndex, style, group, inherit) EXPAND EmojiPicker(width, height, emojis, monochrome, backgroundColor, titleBar, titleBarColor, titleBarBackgroundColor, titleBarHeight, cache, size, collapse, collapseColor, collapsed, colSize, rowSize, style, group, inherit) EXPAND TextEditor(width, color, backgroundColor, fieldColor, fieldHeight, textSize, sizeList, optionList, colorList, fontList, live, button, titleBar, titleBarColor, titleBarBackgroundColor, titleBarHeight, wrap, limit, scroll, placeholder, password, borderColor, borderWidth, margin, corner, shadowColor, shadowBlur, draggable, boundary, frame, fontListHeight, fontListViewNum, style, group, inherit) EXPAND Keyboard(labels, backgroundColor, color, shiftBackgroundColor, shiftHoldBackgroundColor, placeBackgroundColor, placeColor, cursorColor, shadeAlpha, borderColor, borderWidth, margin, corner, draggable, placeClose, shadowColor, shadowBlur, container, data, place, placeShiftH, placeShiftV, placeScale, special, rtl, hardKeyboard, layout, numPadScale, numPadDraggable, numPadOnly, numPadAdvanced, maxLength, numbersOnly, style, group, inherit) EXPAND Organizer(width, list, useAdd, useRemove, usePosition, autoAdd, autoRemove, autoPosition, addForward, removeForward, backgroundColor, rollBackgroundColor, selectedBackgroundColor, selectedRollBackgroundColor, color, rollColor, selectedColor, selectedRollColor, spacing, corner, keyEnabled, gradient, gloss, backdropColor, style, group, inherit) EXPAND Connectors(width, height, points, node, line, linear, linearWrap, linearOrder, num, snapH, snapV, dropType, dropArray, continuous, startIndex, duplicateLine, deleteNode, dblclick, fullMove, min, max, boundary, expand, nodeRollColor, nodeRollBorderColor, nodeSelectedColor, nodeSelectedBorderColor, baseColor, baseBorderColor, baseRollover, rootLock, grandChildren, dblclickTime, steps, style, group, inherit) EXPAND Marquee(width, height, items, time, transition, speed, direction, marginLeft, marginRight, marqueeType, borderColor, borderWidth, refresh, mix, style, group, inherit) EXPAND Carousel(items, viewNum, time, spacing, backgroundColor, backing, padding, paddingH, paddingV, arrowLeft, arrowRight, arrowGap, valign, ease, swipe, remember, index, continuous, selectedIndex, style, group, inherit) EXPAND Loader(width, height, label, type, backgroundColor, rollBackgroundColor, color, rollColor, borderColor, borderWidth, corner, shadowColor, shadowBlur, hitPadding, gradient, gloss, dashed, backing, rollBacking, rollPersist, icon, rollIcon, toggle, toggleBacking, rollToggleBacking, toggleIcon, rollToggleIcon, toggleEvent, frame, multiple, accept, style, group, inherit) EXPAND TextArea(width, height, placeholder, text, size, padding, color, backgroundColor, borderColor, borderWidth, corner, shadowColor, shadowBlur, dashed, id, readOnly, spellCheck, password, inputType, wrap, maxLength, frame, expand, keyboardShift, style, group, inherit)
ZIM METHODS
-------------- BASE METHODS EXPAND obj.cache(width||x, height||y, null||width, null||height, scale, options, margin) EXPAND obj.updateCache(blendMode) EXPAND obj.uncache() EXPAND obj.on(type, listener, scope, once, data, useCapture) EXPAND obj.off(type, listener, useCapture) EXPAND obj.removeAllEventListeners(type) EXPAND obj.getBounds() EXPAND obj.setBounds(width||x||Boundary, height||y, null||width, null||height) EXPAND obj.localToGlobal(x, y) EXPAND obj.globalToLocal(x, y) EXPAND obj.localToLocal(x, y, target) EXPAND obj.clone(exact) EXPAND obj.dispose(disposing) -------------- ADDING AND REMOVING EXPAND obj.addTo(container, index, still) EXPAND obj.removeFrom(container) EXPAND obj.added(call, interval, maxTime) EXPAND obj.centerReg(container, index, add) EXPAND obj.center(container, index, add) EXPAND obj.place(id) EXPAND obj.placeReg(id) -------------- SHORT CHAINABLE EXPAND obj.pos(x, y, horizontal, vertical, container, index, add, reg, regX, regY) EXPAND obj.loc(target|x, y, container, index, add, localToLocal) EXPAND obj.mov(x, y) EXPAND obj.sca(scale, scaleY) EXPAND obj.alp(alpha) EXPAND obj.vis(visible) EXPAND obj.ble(blendMode) EXPAND obj.dye(color) EXPAND obj.hov(value, prop) EXPAND obj.rot(rotation, x, y) EXPAND obj.siz(width, height, only) EXPAND obj.ske(skewX, skewY) EXPAND obj.reg(regX, regY, still) EXPAND obj.top() EXPAND obj.bot() EXPAND obj.ord(num) EXPAND obj.cur(type) EXPAND obj.sha(color||Shadow, offsetX, offsetY, blur) EXPAND obj.dep(depth) EXPAND obj.nam(name) -------------- INTERACTIONS, EFFECTS AND PHYSICS EXPAND obj.movement(call) EXPAND obj.noMovement() EXPAND obj.tap(call, distance, time, once, dbl, dblTime, call2, call3, call4, cursor, mobileUp) EXPAND obj.noTap() EXPAND obj.hold(call, distance, time, once) EXPAND obj.noHold() EXPAND obj.change(call, once) EXPAND obj.noChange() EXPAND obj.drag(boundary, axis, overCursor, dragCursor, all, swipe, localBoundary, onTop, surround, slide, slideFactor, slideSnap, slideSnapDamp, reg, removeTweens, startBounds, rect, currentTarget, offStage, immediateBoundary, singleTouch, dropTargets, dropCopy, dropSnap, dropBack, dropEnd, dropFull, dropHitTest, dropScale, dropWidth, dropHeight) EXPAND obj.noDrag(recursive) EXPAND obj.dragBoundary(boundary) EXPAND obj.mouse() EXPAND obj.noMouse() EXPAND obj.wire(target, prop, twoWay, setSource, filter, call, input) EXPAND obj.noWire(target, prop, input) EXPAND obj.wired(source, prop, twoWay, setSource, filter, call, input) EXPAND obj.noWired() EXPAND obj.bind(id, props, extra, filter, bindObj) EXPAND obj.noBind(props, removeConnectionData, call, bindObj) EXPAND obj.transform(move, stretchX, stretchY, scale, rotate, allowToggle, visible, onTop, showStretch, showRotate, showScale, showReg, showBorder, borderColor, borderWidth, dashed, customCursors, handleSize, regSize, snapDistance, snapRotation, cache, events, ghostColor, ghostWidth, ghostDashed, ghostHidden, frame, container, minScaleX, maxScaleX, minScaleY, maxScaleY, sliceX, sliceY) EXPAND obj.gesture(move, scale, rotate, boundary, minScale, maxScale, snapRotate, localBoundary, slide, slideFactor, regControl, onTop, surround, circularBounds, rect) EXPAND obj.noGesture(move, scale, rotate) EXPAND obj.gestureBoundary(boundary, new) EXPAND obj.effect(effect, x, y, width, height) EXPAND obj.updateEffects(redoChache) EXPAND obj.noEffect(effects, cache) EXPAND obj.addPhysics(dynamic, contract, shape, friction, linear, angular, density, bounciness, maskBits, categoryBits, physics, restitution, sensor) EXPAND obj.removePhysics() -------------- HIT TESTS EXPAND obj.hitTestPoint(x, y, boundsCheck) EXPAND obj.hitTestReg(other, boundsCheck) EXPAND obj.hitTestRect(other, num, boundsCheck, inside) EXPAND obj.hitTestCircle(other, num, boundsCheck, inside) EXPAND obj.hitTestCircleRect(other, margin) EXPAND obj.hitTestCircles(other, margin) EXPAND obj.hitTestBounds(other, margin, boundsShape) EXPAND obj.hitTestPath(other, num, showPoints, returnPoints) EXPAND obj.hitTestGrid(width, height, cols, rows, x, y, offsetX, offsetY, spacingX, spacingY, local, type) -------------- ANIMATE, WIGGLE, LOOP EXPAND obj.animate(props, time, ease, call, params, wait, waitedCall, waitedParams, loop, loopCount, loopWait, loopCall, loopParams, loopWaitCall, loopWaitParams, loopPick, rewind, rewindWait, rewindCall, rewindParams, rewindWaitCall, rewindWaitParams, rewindTime, rewindEase, startCall, startParams, animateCall, animateParams, sequence, sequenceCall, sequenceParams, sequenceReverse, sequenceRatio, ticker, cjsProps, css, protect, override, from, set, id, events, sequenceTarget, dynamic, drag, clamp, startPaused, clean, obj, seriesWait, sequenceWait, rate, pauseOnBlur, easeAmount, easeFrequency, timeUnit, timeCheck, noAnimateCall, pathDamp) EXPAND obj.stopAnimate(ids, toEnd) EXPAND obj.pauseAnimate(state, ids) EXPAND obj.wiggle(property, baseAmount, minAmount, maxAmount, minTime, maxTime, totalTime, type, ease, integer, id, startType, ticker, wait, pauseOnBlur, endOnStart) EXPAND obj.loop(call, reverse, interval, step, start, end, immediate, complete, completeParams) -------------- GENERAL EXPAND obj.scaleTo(boundObj, percentX, percentY, type, boundsOnly, simple) EXPAND obj.fit(left, top, width, height, type) EXPAND obj.boundsToGlobal(rect, flip, inside, globalObj) EXPAND obj.resetBounds(width||boundsX, height||boundsY, null||width, null||height, margin) EXPAND obj.copyMatrix(source) EXPAND obj.duplicate(exact) EXPAND obj.expand(padding, paddingV, paddingRight, paddingBottom) EXPAND obj.setSwipe(swipe) EXPAND obj.setMask(mask, dynamic) EXPAND obj.outline(color, size, boundsOnly) EXPAND obj.blendmodes(time, basic)
ZIM CONTROLS
EXPAND STYLE and Style() EXPAND PATH EXPAND TIME EXPAND TIMECHECK EXPAND DIR EXPAND SEEDRAND EXPAND SEEDRANDCOUNT EXPAND ANIMATE EXPAND OPTIMIZE EXPAND ACTIONEVENT EXPAND DEFAULTWIRE EXPAND KEYFOCUS EXPAND POSREG EXPAND DRAGALL EXPAND MOBILE EXPAND Ticker = {} -------------- PAGES, LAYOUT, ACCESSIBILITY EXPAND Pages(pages, transition, speed, transitionTable, holder, arrowDisableColor, continuous, style, group, inherit) EXPAND Arrow(backgroundColor, rollBackgroundColor, pages, direction, type, newPage, trans, speed, style, group, inherit) EXPAND HotSpot(obj, x, y, width, height, call, callOver, callOut, local, talk) EXPAND HotSpots(spots, local, mouseDowns) EXPAND Guide(obj, vertical, pixels, hideKey, pixelKey, style, group, inherit) EXPAND Grid(obj, color, pixels, hideKey, pixelKey, allowToggle, cache, numbers, style, group, inherit) EXPAND Wrapper(items, width, spacingH, spacingV, wrapperType, align, valign, alignInner, valignInner, flip, reverse, bottomFull, colSize, rowSize, height, minSpreadNum, minStretchNum, percentVoidH, offsetVoidH, percentVoidV, offsetVoidV, minStretchFirst, style, group, inherit) EXPAND Tile(obj, cols, rows, spacingH, spacingV, unique, width, height, squeezeH, squeezeV, colSize, rowSize, align, valign, count, mirrorH, mirrorV, snapToPixel, clone, events, exact, scaleToH, scaleToV, scaleToType, backgroundColor, backgroundPadding, backgroundPaddingH, backgroundPaddingV, backing, backdropColor, backdropPadding, backdropPaddingH, backdropPaddingV, mat, style, group, inherit) EXPAND Pack(width, height, items, spacingH, spacingV, flatten, direction, lock, backgroundColor, align, valign, lastAlign, paddingH, paddingV, dragOrder, dragColor, dragThickness, dragDashed, reverse, funnel, showPacking, order, container, style, group, inherit) EXPAND Beads(path, obj, count, angle, startPercent, endPercent, percents, onTop, showControls, visible, interactive, clone, group, style, inherit) EXPAND Layout(holder, regions, lastMargin, lastMarginMin, backgroundColor, vertical, showRegions, scalingObject, hideKey, style, group, inherit) EXPAND Accessibility(appName, tabOrder, tabIndex, cycle, decimals, frame, application, alwaysHighlight, AHTime, AHColor, AHBorderWidth, AHBorderPadding, AHAlpha, AHObject, AHObjectScale) -------------- 3D EXPAND TextureActive(width, height, color, color2, angle, borderColor, borderWidth, corner, interactive, animated, backingOrbit, pattern, scalePattern, style, group, inherit)

TextureActive(width, height, color, color2, angle, borderColor, borderWidth, corner, interactive, animated, backingOrbit, pattern, scalePattern, style, group, inherit)
TextureActive zim class extends a zim Page which extends a ZIM Container which extends a createjs Container DESCRIPTION A TextureActive object is a Container that can be used as a CanvasMaterial in three.js. This allows ZIM to be mapped onto any material and mesh in three.js. For instance, ZIM can be used as interface panels in virtual reality. Any material can be made interactive so games and puzzles could be on walls, or any models. This has world-wide wonderful applications! NOTE used with three.js WORKINGS The TextureActive object can be passed into a ZIM TextureActives() object to be made interactive. The TextureActives object uses raycasting on the three.js material to provide CreateJS x and y coordinates. The three.js mesh must be passed to the TextureActives addMesh() method. The ZIM CreateJS 1.4.0 and later must be used as there are two settings: createjs.remotePointers and createjs.remoteQueue These prepare CreateJS to receive x and y from three.js and update TextureActive cache and material needsUpdate flag. SEE: https://zimjs.com/015/textureactive.html - panel with various components https://zimjs.com/015/textureactive_raw.html - same but without ZIM Three https://zimjs.com/015/textureactive2.html - first person interactive cylinders https://zimjs.com/015/textureactive3.html - model with scrambler https://zimjs.com/015/textureactive4.html - HUD, Noise, Synth https://zimjs.com/015/textureactive5.html - Physics https://zimjs.com/015/textureactive_hud.html - HUD affecting three object https://zimjs.com/015/textureactive_hud_raw.html - same but without ZIM Three XR TextureActive will detect if XR (AR/VR) is being used and will use the suitable Raycaster Additional classes are provided with the ZIM Three helper library for controllers, movement and teleport SEE: https://zimjs.com/015/vr.html - for example with Three and controllers (trigger), movement (sticks and squeeze) and teleport (B and Y buttons) EXAMPLE
import zim from "https://zimjs.org/cdn/015/zim_three";

new Frame(FIT, 1024, 768, darker, purple, ready);
function ready() {

   // PANEL
   const panel = new TextureActive({
      width:W,
      height:H,
      color:white.toAlpha(.8),
      corner:20
   });
   const circle = new Circle(100,red).center(panel).drag();

   // BACK OF PANEL
const backing = new TextureActive({
width:panel.width,
height:panel.height,
color:black,
corner:20,
animated:false,
interactive:false
});
TextureActive.makeBacking(backing.width, backing.height).addTo(backing); // CANVAS WINDOW

   const three = new Three({
width:window.innerWidth,
height:window.innerHeight,
cameraPosition:new THREE.Vector3(0,0,500),
textureActive:true
});

const renderer = three.renderer;
const scene = three.scene;
const camera = three.camera;

const controls = new OrbitControls(camera, three.canvas);

const textureActives = new TextureActives([panel, backing], THREE, three, renderer, scene, camera, controls, 1, 0, 1500);

// can capture raydown, raymove, rayup, rayover and rayout
textureActives.on("raymove", e=>{
// zog(e.intersect.distance);
});

const canvasWindow = three.makePanel(panel, textureActives);
scene.add(canvasWindow);

// BACK OF PANEL
const canvasWindowBacking = three.makePanel(backing, textureActives, true, .5) // transparent and alpha
scene.add(canvasWindowBacking);
canvasWindowBacking.rotation.y = 180*RAD; // flip it around the other way

// // IGNORE LIST
// // The ignoreList is handy if you want to interact with TextureActives through objects on the same layer
// // uncomment below to see an example of ignoring the red plane mesh so raycast will go right through to menu
// // note, this would be simpler to test if we did not apply the layer of 1 to the TextureActives
// // because if we did not set the mesh on layer 1 then it would already be ignored ;-)
// // keep the ignoreList commented to see that the red plane does not let the raycast past
// // and therefore activates the orbit controls.

// const geometry = new THREE.PlaneGeometry(100, 100, 1, 1);
// const material = new THREE.MeshBasicMaterial({
//     color:0xcc0000
// });
// const way = new THREE.Mesh(geometry, material);
// scene.add(way);
// camera.layers.enable(1);
// way.layers.set(1);
// way.position.z = 50;
// textureActives.ignoreList = [way];

} // end ready
PARAMETERS ** supports DUO - parameters or single object with properties below ** supports OCT - parameter defaults can be set with STYLE control (like CSS) width - (default zimDefaultFrame.width) the width of the TextureActive    but backing is sized to screen.width if no width is provided height - (default zimDefaultFrame.height) the height of the Page    but backing is sized to screen.height if no height is provided color - (default zim.light) the color of the TextureActive color2 - (default null) a second color which would form a zim.GradientColor() as the color angle - (default 90) the angle for the gradient if there is a gradient borderColor - (default null) the stroke color borderWidth - (default 1 if stroke is set) the size of the stroke in pixels corner - (default 0) the round of corner can also be an array of [topLeft, topRight, bottomRight, bottomLeft] inside this array can be arrays of [horizontal, vertical] which skews each corner can also be a combination array of values and skew arrays [topLeft, [horizontal, vertical], bottomRight, [horizontal, vertical]] interactive - (default true) set to false to not be interactive    interactive will use raycasting in the TextureActives object    to provide x and y to CreateJS which is then used by ZIM animated - (default true) set to false if no animation is necessary    note that the animation will be true if interactive is true    this tells ZIM to update the cache of the TextureActive every stage update backingOrbit - (default true) set to false to not allow oribitControls to rotate when pressed on backing pattern - (default null) a DisplayObject that will be added to the TextureActive above the backing    For instance, import zim_pizzazz and use:    makePattern("slants", series(grey,dark), 20, 52, 40).alp(.2) scalePattern - (default "fill") scale the pattern so it fills the window (formerly "bigger" or "outside")    set to false for no scaling or:    FIT or "fit" fits inside the TextureActive keeping proportion (formerly "smallest")    FILL or "fill" fills the TextureActive keeping proportion (formerly "biggest" or "outside")    FULL or "full" keeps both x and y scales - may stretch object (formerly "both") style - (default true) set to false to ignore styles set with the STYLE - will receive original parameter defaults group - (default null) set to String (or comma delimited String) so STYLE can set default styles to the group(s) (like a CSS class) inherit - (default null) used internally but can receive an {} of styles directly METHODS clone() - makes a copy with properties such as x, y, etc. also copied - note, contents are not cloned dispose() - removes from parent, removes event listeners - must still set outside references to null for garbage collection ALSO ZIM 4TH adds all the methods listed under Container (see above), such as: drag(), hitTestRect(), animate(), sca(), reg(), mov(), center(), centerReg(), addTo(), removeFrom(), loop(), outline(), place(), pos(), alp(), rot(), setMask(), etc. ALSO see the CreateJS Easel Docs for Container methods, such as: on(), off(), getBounds(), setBounds(), cache(), uncache(), updateCache(), dispatchEvent(), addChild(), removeChild(), addChildAt(), getChildAt(), contains(), removeAllChildren(), etc. STATIC METHODS makeLogo(shade, mouse) - make the ZIM TextureActive logo    shade is "light" (default) or "dark" and mouse is true or false (default) to receive interactivity    used on the class like so: TextureActive.makeLogo().pos(0,50,CENTER,TOP,textureActive)    See the top of the https://zimjs.com/015/textureactives.html panel makeBacking(width, height, text, color) - make a ZIM icon for the backing of a panel    width and height default to 800 x 600    the text defaults to "CANVAS WINDOW"    and the color defaults to light.    See the back of the https://zimjs.com/015/textureactives.html panel PROPERTIES type - holds the class name as a String interactive - get whether the TextureActive is interactive animated- get whether the TextureActive is animated backingOrbit - get and set whether the TextureActive backing is controlled by orbit controls ALSO See ZIM Page for properties such as: backing, pattern, color ALSO see ZIM Container for properties such as: width, height, widthOnly, heightOnly, draggable, level, depth, group blendMode, hue, saturation, brightness, contrast, etc. ALSO see the CreateJS Easel Docs for Container properties, such as: x, y, rotation, scaleX, scaleY, regX, regY, skewX, skewY, alpha, cursor, shadow, name, mouseChildren, mouseEnabled, parent, numChildren, etc. EVENTS See the CreateJS Easel Docs for Container events such as: added, click, dblclick, mousedown, mouseout, mouseover, pressdown (ZIM), pressmove, pressup, removed, rollout, rollover CLOSE ▲PAGE ▤CODE ▤VIDS
EXPAND TextureActives(actives, threejs, zimThree, renderer, scene, camera, controls, layers, near, far, ignoreList, toggleKey, color, outerColor, damp, style, group, inherit) EXPAND TextureActivesManager(stage, toggleKey, damp) -------------- MANAGERS EXPAND Manager() EXPAND ResizeManager() EXPAND TransformManager(objects, persistID) EXPAND GuideManager() EXPAND GridManager() EXPAND LayoutManager() EXPAND SelectionSet(selections) EXPAND SelectionManager(sets, multipleKey, multipleSets) EXPAND Bind(connection, bindType, master, masterFilter, couple, smartDecimals, report, setDefault) -------------- CONTROLLERS EXPAND Swipe(obj, distance, duration, isometric, overrideNoSwipe) EXPAND Swiper(swipeOn, target, property, sensitivity, swiperType, min, max, damp, integer, factor, loop, pauseTime, otherSwiper) EXPAND MotionController(target, type, speed, axis, boundary, map, diagonal, damp, flip, orient, constant, firstPerson, turnSpeed, moveThreshold, stickThreshold, container, localBoundary, mouseMoveOutside, mousedownIncludes, minPercentSpeed, maxPercentSpeed, dampKeyup, rotate, mouseOutside) EXPAND GamePad() EXPAND Portal(obj, lands) EXPAND Physics(gravity, borders, scroll, frame) EXPAND TimeLine(objects, width, startPaused, barColor, buttonColor, themeColor, corner, ticks, damp, loop, noLoop, call, style, group, inherit) -------------- EFFECTS EXPAND BlurEffect(blurX, blurY, quality, style, group, inherit) EXPAND GlowEffect(color, alpha, blurX, blurY, strength, quality, inner, knockout, hideObject, style, group, inherit) EXPAND ShadowEffect(distance, angle, color, alpha, blurX, blurY, strength, quality, inner, knockout, hideObject, style, group, inherit) EXPAND ThresholdEffect(redValue, greenValue, blueValue, passColor, failColor, style, group, inherit) EXPAND ColorEffect(redMultiplier, greenMultiplier, blueMultiplier, alphaMultiplier, redOffset, greenOffset, blueOffset, alphaOffset, style, group, inherit) EXPAND MultiEffect(hue, saturation, brightness, contrast, style, group, inherit) EXPAND AlphaEffect(mask, style, group, inherit) EXPAND Pixel(obj, amount, amountY, blur, dynamic, blendmode, boundary, expand, amountFactor, blurFactor, style, group, inherit) EXPAND Parallax(layers, damp, auto, stage, startPaused, mouseMoveOutside, clamp) EXPAND Flipper(front, back, interactive, time, vertical, flipped, ease, frontPress, backPress, reverse, continuous, style, group, inherit) EXPAND Book(width, height, pages, startPage, rollUp, radius, backgroundColor, arrows, handleHTML) EXPAND Scrambler(tile, keys, keyProperty, scramble, time, wait, num, shadowColor, shadowBlur, swap, swapLock, style, group, inherit) EXPAND Scroller(backing, speed, direction, horizontal, gapFix, stage, container, backing2, style, group, inherit) EXPAND Dynamo(sprite, speed, label, startFrame, endFrame, update, reversible, flip, flipVertical, style, group, inherit) EXPAND Accelerator(objects) EXPAND Emitter(obj, width, height, interval, num, life, fade, shrink, warm, decayTime, decayStart, trace, traceFadeTime, traceShiftX, traceShiftY, angle, force, gravity, wind, layers, animation, random, horizontal, vertical, sink, sinkForce, cache, events, startPaused, pool, poolMin, particles, focusWarm, style, group, inherit) EXPAND Generator(color, strokeColor, strokeWidth, draw, stamp, setup, maxCount, boundary, drawCount, drawPause, drawSpacebarPause, startX, startY, cache, recordLinePoints, frame, seed, output, outputType, style, group, inherit) EXPAND Pen(size, color, penType, damp, spread, borderColor, borderWidth, end, paper, nib, cache, ctrlKey, cropScale, undo, undoKeys, move, onTop, deleteable, doubleClickDelete, holdDelete, immediateStop, lineAlpha, lineBlendMode, frame, dashed, pullColor, pullThickness, style, group, inherit) EXPAND SoundWave(num, input, include, smoothing, min, max, operation, baseline, magnify, reduce, adjust, channel) EXPAND Synth(volume, frequency) EXPAND VR(content, angle, distance, parallax, parallaxAngle, damp, parallaxDamp, startAngle, negativeParallax, borderMarkers, swiper, holder)
ZIM CODE
-------------- FEATURED EXPAND chop(obj, cols, rows, tile, margin, scale) EXPAND shuffle(array, different) EXPAND pluck(array, remove) EXPAND rand(a, b, integer, negative) EXPAND seedRandom(seed) EXPAND odds(percent) EXPAND rarity(weights, shuffle, zimColors, dynamicPayload) EXPAND repeats(array, total) EXPAND series(array|item1|obj, item2, item3) EXPAND loop(obj, call, reverse, interval, step, start, end, immediate, complete, completeParams) EXPAND getTIME(time, timeType, minWarning, maxWarning, noWarning) EXPAND timeout(time, call, pauseOnBlur, timeUnit) EXPAND interval(time, call, total, immediate, pauseOnBlur, timeUnit, complete, completeParams) EXPAND async(url, callback, callbackString, maxTime, maxCancel) EXPAND couple(json) EXPAND decouple(json) EXPAND convertColor(color, toColorType, alpha) EXPAND colorRange(color1, color2, ratio) EXPAND lighten(color, ratio) EXPAND darken(color, ratio) EXPAND toColor(color, targetColor, ratio) EXPAND toAlpha(color, alpha) EXPAND toBW(hex) EXPAND invertColor(hex) EXPAND zimEase(points, polynomials, convert, reverse, lockEnds) EXPAND spline(points, tension, close, shape, removeLast) EXPAND getPointAtPercent(x1, y1, x2, y2, percent) EXPAND pointAlongCurve(points, ratio, getAngle) EXPAND distanceAlongCurve(points) EXPAND closestPointAlongCurve(point, segmentPoints, num, interpolate, percentage) EXPAND transformPoints(points, transformType, amount, x, y) EXPAND trimEndPoints(points) EXPAND reversePoints(points) EXPAND appendPoints(original, points, controlType) EXPAND prependPoints(original, points, controlType) EXPAND splitPoints(points, index, trimEnds) EXPAND outlineImage(image, reverse) EXPAND simplifyPoints(points, tolerance, highestQuality, reverse, removeLast) EXPAND makeID(type, length, letterCase) EXPAND makeSyllable(length, firstVowel) EXPAND makePrimitive(obj) EXPAND makeMath() EXPAND swapProperties(property, objA, objB) EXPAND setProps(obj, props) EXPAND mobile(orientation) EXPAND vee(obj) EXPAND extend(subclass, superclass, override, prefix, prototype) -------------- BASICS EXPAND copy(obj, clone, cloneContainers) EXPAND merge(objects) EXPAND sortObject(obj, property, reverse) EXPAND arraysEqual(a, b, strict) EXPAND arrayMinMax(arr) EXPAND isEmpty(obj) EXPAND isPick(obj) EXPAND isJSON(str) EXPAND parseJSON(str) EXPAND decimals(num, places, addZeros, addZerosBefore, includeZero, time) EXPAND countDecimals(num) EXPAND sign(num) EXPAND constrain(num, min, max, negative) EXPAND dist(a, b, c, d) EXPAND rectIntersect(a, b, margin) EXPAND boundsAroundPoints(points) EXPAND angle(a, b, c, d) EXPAND TAU, DEG, RAD, PHI EXPAND smoothStep(num, min, max) EXPAND unicodeToUTF(val) EXPAND capitalizeFirst(string) -------------- CLASSES EXPAND Ajax(master, couple, lock, unique) EXPAND Noise(seed) EXPAND Point(x, y, z, q, r, s, t, u, v, w) EXPAND Bezier(a, b, c, d) EXPAND Boundary(x|bounds, y, width, height) EXPAND GradientColor(colors, ratios|angle, x0, y0, x1, y1) EXPAND RadialColor(colors, ratios, x0, y0, r0, x1, y1, r1) EXPAND BitmapColor(image, repetition, matrix) EXPAND Damp(startValue, damp) EXPAND Proportion(baseMin, baseMax, targetMin, targetMax, factor, targetRound, clamp, clampMin, clampMax) EXPAND ProportionDamp(baseMin, baseMax, targetMin, targetMax, damp, factor, targetRound, clamp, clampMin, clampMax) EXPAND Dictionary(unique) EXPAND Hierarchy(input) EXPAND Pick(choices) -------------- CREATEJS CLASSES EXPAND createjs.BitmapData(width, height, transparent, fillColor) EXPAND createjs.BitmapDataChannel() EXPAND createjs.ColorTransform(redMultiplier, greenMultiplier, blueMultiplier, alphaMultiplier, redOffset, greenOffset, blueOffset, alphaOffset) -------------- HTML FUNCTIONS EXPAND scrollX(num, time) EXPAND scrollY(num, time) EXPAND windowWidth() EXPAND windowHeight() EXPAND browserZoom() EXPAND getQueryString(string) EXPAND swapHTML(idA, idB) EXPAND urlEncode(string) EXPAND urlDecode(string) EXPAND setCookie(name, value, days) EXPAND getCookie(name) EXPAND deleteCookie(name)
ZIM WRAP
EXPAND zog(item1, item2, etc.) ~ log EXPAND zid(string) ~ id EXPAND zss(string) ~ css EXPAND zgo(url, target, width, height, fullscreen, modal) ~ go EXPAND zum(string) ~ num EXPAND zot(value) ~ not EXPAND zop(e) ~ stop EXPAND zil() ~ still EXPAND zet(selector, first) ~ set EXPAND zob(func, args, sig, scope) ~ object EXPAND zik(Array|function|object|Pick) ~ pick EXPAND zta(item1, item2, etc.) ~ table EXPAND zor(item1, item2, etc.) ~ or
ZIM META
EXPAND DISTILL EXPAND distill() EXPAND parseAudioSprite(audioSpriteData, outputAudioSprite) EXPAND previewAudioSprite(audioSpriteData, numLetters, frame) EXPAND svgToBitmap(svg, callback, width, height, params) EXPAND makeContent(content, maxWidth, color, scrollBar) EXPAND zimify(obj, a, b, c, d, list) EXPAND zimplify(exclude) EXPAND fastFrame(cjs, stage) EXPAND addWires(obj) EXPAND setBlurDetect() EXPAND ZIMONON EXPAND ZIMON = {} EXPAND Wonder(wid, client, app, notes, server) EXPAND VERSION EXPAND getLatestVersions(call) EXPAND PWA(call, label, backgroundColor, color, backdropColor, pane, noScale) EXPAND QR(url, color, backgroundColor, size, clickable, correctLevel) EXPAND GIF(file, width, height, startPaused) EXPAND Rive(width, height, src, stateMachines, artboard, animations, autoplay, layout, buffer, file, useOffscreenRenderer, enableRiveAssetCDN, shouldDisableRiveListeners, isTouchScrollEnabled, automaticallyHandleEvents, onLoad, onLoadError, onPlay, onPause, onStop, onLoop, onStateChange, onAdvance, assetLoader, canvas) EXPAND RiveListener(src, damp, canvas, wasm) EXPAND THEME()
ZIM GAME
EXPAND LeaderBoard(data, title, width, height, corner, backgroundColor, titleColor, colors, total, scoreWidth, scorePlaces, scoreZeros, spacing, arrows, borderColor, borderWidth, shadowColor, shadowBlur, reverse, allowZero, font, fontSize, nameShift, scoreShift, rankShift) EXPAND Meter(stage, vertical, horizontal, color, textColor, padding, decimals, alpha, skew) EXPAND Board(size, cols, rows, backgroundColor, rollBackgroundColor, borderColor, borderWidth, isometric, indicatorColor, indicatorBorderColor, indicatorBorderWidth, indicatorSize, indicatorType, arrows, arrowColor, arrowRollColor, swipe, info, labels, color, scaleMin, scaleMax, buffer) EXPAND Person(shirt, pants, head, outline, player, cache) EXPAND Orb(radius, color, color2, accentColor, accentColor2, flat, alpha, time, delay) EXPAND Tree() EXPAND Timer(time, step, colon, down, isometric, startPaused, size, font, color, backgroundColor, borderColor, borderWidth, align, valign, bold, italic, variant, width, height, decimals) EXPAND Scorer(score, isometric, size, font, color, backgroundColor, borderColor, borderWidth, align, valign, bold, italic, variant, width, height) EXPAND Dialog(width, height, words, dialogType, tailType, fill, size, font, color, backgroundColor, borderColor, borderWidth, align, valign, corner, shadowColor, shadowBlur, padding, paddingH, paddingV, shiftH, shiftV, slantLeft, slantRight, slantTop, slantBottom, tailH, tailV, tailShiftH, tailShiftV, tailShiftAngle, arrows, arrowsInside, arrowsFlip, index, selectedIndex)
ZIM THREE
EXPAND Three(width, height, color, cameraPosition, cameraLook, interactive, resize, frame, ortho, textureActive, colorSpace, colorManagement, legacyLights, throttle, lay, full, xr, VRButton, xrBufferScale, tag) EXPAND XRControllers(three, type, color, highlightColor, lineColor, lineLength, threshhold) EXPAND XRMovement(three, XRControllers, speed, acceleration, rotationSpeed, rotationAcceleration, hapticMax, verticalStrafe, radiusMax, threshhold, directionFix, boxMax, rotationAngle, rotationInterval) EXPAND XRTeleport(three, XRControllers, XRMovement, floor, offsetHeight, button, hand, markerColor, markerBlend, markerRadius)
ZIM SOCKET
EXPAND Socket(server, appName, roomName, maxPeople, fill, initObj)
ZIM CAM
EXPAND Cam(width, height, flip, facingMode, config) EXPAND CamMotion(obj, preview, smooth, damp, sensitivity, precision, period, colorFilter, colorSensitivity, mode, visualizerObj, visualizerColor, visualizerBaseColor, visualizerScale, visualizerBaseScale, guideH, guideV, randomize, cam, frame, facingMode, config) EXPAND CamCursor(cursor, preview, camMotion, radius, color, borderColor, borderWidth, stillColor, stillBorderColor, stillTime, colorFilter, colorSensitivity, cam, facingMode, config) EXPAND CamAlpha(cam, color) EXPAND CamControls(camMotion, close, collapse) EXPAND CamAsk(color, backgroundColor)
ZIM PIZZAZZ
EXPAND makeShape(type, color, width, height) EXPAND makeIcon(type, color, scale, multi, multiAlpha, multiScale, multiX, multiY, skewX, skewY, backing) EXPAND makePattern(type, colors, size, cols, rows, spacingH, spacingV, interval, startPaused, backgroundColor, gradient, cache) EXPAND makePath() ** there is no makePath() - please read details