Navigation for the ZIM JavaScript Canvas Framework

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INTRO

Welcome to ZIM - we aim to provide the most creative, colorful, concise, consistent and complete JavaScript framework in the world! Below is an INTRO FILE with a few ZIM features - check out the code too!

intro image to ZIM JavaScript Canvas Framework - click for live example
VIEW CODE EDITOR TEMPLATE
// INTRO CODE

// Simplified from the actual code
// VIEW the example and press CTRL U to see the full code
// try the parts in a TEMPLATE from https://zimjs.com/code
// or the Editor at https://zimjs.com/editor/view/Z_6JD2Q


// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// PART 1 - DRAGGING AND ANIMATION

new Circle(100, purple)
    .center()
    .alp(0) // start at 0 alpha - transparent
    .animate({alpha:1}, .7) // time is .7 seconds
    .drag();


// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// PART 2 - COMPONENTS AND EVENTS

const dial = new Dial()
    .pos(50, 50)
    .change(()=>{
        slider.value = dial.value;
        S.update(); // update the stage
    });

const slider = new Slider()
    .pos(0, 50, CENTER, BOTTOM)
    .change(()=>{
        dial.value = slider.value;
        S.update();
    });

// can chain on one line too
new Button().center().tap(()=>{
    zgo("https://zimjs.com"); // in sample it opens a ColorPicker
});


// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// PART 3 - SQUIGGLE AND PATH ANIMATION

const path = new Squiggle({
    onTop:false, // do not lift above triangle
    showControls:false // start with controls hidden
}).center();

new Triangle(40,40,40,purple)
    .rot(90) // aim along the path
    .addTo()
    // below is an alternative way to do parameters using the
    // ZIM DUO technique - a single configuration object
    // with properties matching parameter names
    .animate({
        props:{path:path},
        drag:true // pauses animation and lets user drag
        // pauseAnimate:false // could override to drag and animate
    });


// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// PART 4 TILES, LOOP AND HIT TESTS

// ZIM VEE introduced a Pick class for dynamic parameters
// We can pick randomly from an array - like these colors
// or in a series from a series(red, green, blue), etc.
// or from a range like this {min:10, max:20}, etc.
const randomColors = [green, orange, pink, yellow];

// Tile Rectangles 8 cols, 4 rows and horizontal, vertical spacing of 5
const pixels = new Tile(new Rectangle(40,40,randomColors,dark),8,4,5,5)
    .center();

const eraser = new Rectangle(40,40,grey,darker)
    .sha() // shadow
    .pos(150,30,LEFT,BOTTOM)
    .drag();

// add an event to erase the pixels with the eraser
eraser.on("pressmove", ()=>{
    // ZIM loop gives each child when looping on a container
    pixels.loop(pixel=>{
        if (eraser.hitTestBounds(pixel)) {
            pixel.alp(0).animate({
                wait:2,
                props:{alpha:1},
                time:.5
            });
        }
    });
});


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